V7A ID: "Hydropneumatic" Changelog ===================== 7A: * Updated to 1.5.7, removing login window * Turned off some special economic features in the server and added some safeguards that should hopefully prevent countries from shitting their economies 7: =================================== + Added charts + Added music player and track list window + Added loading screen labels +(*): Updated Redux Daily Tips * Fixed HD textures option in Redux Config not working. * Various bugfixes =================================== V6P: ============ * Fixed crash on startup ===================== V6.1: ============================ * Fixed generic message window failing to show that was making one unable to tell how they disconnected from a server + Double clicking on a server in the join MP game window will join that server. + Added nuclear effect ============================= V6: ======================= + Added chat macro feature with editor * Minor bugfixes * All included tools have been updated with new DLL versions (High and High-Alt only) +: New HD region textures ==================================== V5.5 ==================================== + Added new Redux-exclusive intro movie to replace the SP2 one. + Added a special "mcities" command to apply proper region to a cities.csv. * Minor bugfixes. ==================================== V5.4 ==================================== * Updated Steam joshua.exe again to be the 1.5.5 version with a 4GB patch * Following texture changes were made: -> Red sun removed, is now default texture -> HD moon texture has been added -> High-Alt and High: --> Blue tone to the sky was added --> Night (city light) textures were changed from the 32K one with heavy blue tone to the neutral 16K+ from OBM to save on loading time and fit in with the new subtle blue tone == == + Added new high detail bump textures from OBM V1.1.0, vastly enhancing the earth's terrain details. + Added animated "SuperPower 2 Redux" logo on the main screen + Total revamp with many new sounds for the battle overview screen which are very realistic. -> OpenAL is now a dependency =>> Since V4, Redux had a new sound engine included which operated separately from SP2's sound system, with features like dynamic location and volume control. It was originally added to power the "battle sounds" feature which was eventually canceled, then stayed there unused, until this patch. * Code for mapmd-associated ExportREGions (ereg) has been optimized and refactored a little, resulting in a performance boost due to less copy operations * Game lobby window will now update colors for players every second. Before this patch, it only updated every time someone left or joined. ======================================== V5-2B ================================ * Updated Steam joshua.exe again to be the 1.5.3 version with a 4GB patch, as in the night of 02 October 2018, GolemLabs had updated SP2 and didn't bother to tell us. ================================ V5-2A ================================ * Updated Steam joshua.exe to be the 1.5.3 version with a large address aware patch. ================================ V5-2:: * Fixed server name not being able to be setup properly when hosting with S&S * Fixed generated password not being based on the server name when joining a S&S server. + Added 2 more loadscreens for a total of 10 - Removed "This is a MOD not sponsored by GolemLabs..." -> + Replaced it with Redux Daily Tips, a bunch of exclusive messages that show up every time you load up the game. Can you find them all? V5-1:: Global: * S&S method changed. The (S) or (S/P) will now be at the server mod names. ============== + Added new loading screen images to replace the default ones + Added port forwarding tool + Modified multiplayer chat window to have custom colors for players + Added ability to change player and country names with the right click context menu Server: + Added constant demand growth * Economy now grows at a more relaxed and realistic rate * Made inflation less volatile ================================ 4.6.3 ================================ Client changes: 4.6.3:: - Added ability for server to recognize S_NOPW password contact from client, fixing "Invalid Password" bug while hosting with S&S turned off. - Fixed clicking in ongoing battles causing the game to minimize. + Added new HD "ocean" battle overview scene. 4.6.2:: - Fixed empty chat messages triggering the "china" sound. 4.6.1:: - Fixed password lock icon not appearing on any server, due to incorrect detection method === + Added chat sounds that are triggered when someone says something in the chat - "china" : 5 different clips of Donald J Trump saying "China", selected randomly - "bark" : Self explanatory - "meow" : Also self explanatory + Main menu will now show Redux version. - Fixed client not launching, missing dlls - Fixed sound engine constantly complaining - Lowered the potency of ENB's bloom effect a little. Client-Server changes: - Fixed automatic ping feature not working, is now fully functional. ================================ 4.5.1 =============== Server Changes: + When a battle happens in a region, a certain amount of civilians will die depending on how much infantry, ground and air units were lost (multiplied to account for crews). Ratio depends on human development level of the region's political owner. Client Changes: - "Signed" servers that can be joined no longer appear with the lock icon representing a password. -- These servers are technically password protected, but the Redux client already knows it. This change is to stop confusion Global Changes: + A new option was added to the configurator to toggle hosting with "S&S" technology. -- Previously, if a host wanted to allow others to connect, they'd have to first host then use the "dsigned" console command to get rid of Signed.